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<oembed><version>1.0</version><provider_name>i40</provider_name><provider_url>https://i40.dit.uoi.gr</provider_url><author_name>Dimitris Mitrogiorgos</author_name><author_url>https://i40.dit.uoi.gr/index.php/author/dim_mitrogiorgos/</author_url><title>Human-Machine Interaction - i40</title><type>rich</type><width>600</width><height>338</height><html>&lt;blockquote class="wp-embedded-content" data-secret="kODv6rmm53"&gt;&lt;a href="https://i40.dit.uoi.gr/index.php/en/human-machine-interaction/"&gt;Human-Machine Interaction&lt;/a&gt;&lt;/blockquote&gt;&lt;iframe sandbox="allow-scripts" security="restricted" src="https://i40.dit.uoi.gr/index.php/en/human-machine-interaction/embed/#?secret=kODv6rmm53" width="600" height="338" title="&#x201C;Human-Machine Interaction&#x201D; &#x2014; i40" data-secret="kODv6rmm53" frameborder="0" marginwidth="0" marginheight="0" scrolling="no" class="wp-embedded-content"&gt;&lt;/iframe&gt;&lt;script&gt;
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</html><description>Semester B Mandatory Remote Human-Machine Interaction This course introduces the fundamental concepts and methodologies of Human-Computer Interaction (HCI). It examines the principles of interactive system design, usability evaluation methods, and user interface development techniques. Students will gain knowledge in gathering user requirements, developing prototypes, and design based on standards. Through exercises and a project, students will become familiar with modern information visualization techniques, the principles of universal design, and methods of interacting with advanced systems. The course combines theoretical foundations with practical application to real-world problems. ECTS Credits 0 Weeks 0 Total Hours 0 Bibliography Sources 0 Learning Outcomes 1) Understanding the Basic Principles and Concepts of Human&#x2013;Computer Interaction 2) Analysis and Evaluation of User Interface Usability 3) Application of user-centered design methodologies 4) Design and Development of Interactive Prototypes 5) Conducting user research and evaluating usability 6) Application of universal design and accessibility principles 7) Understanding Current Trends in Interface Design 8) Development of user interfaces using modern tools and technologies General Skills Data Search &amp; Synthesis Independent project Decision-making Project Planning and Management Creative and inductive thinking Syllabus Week Topic 1 Introduction to Human-Computer Interaction (HCI) 2 Cognitive Psychology and Information Processing Models 3 User-Centered Design Methodologies 4 Design Principles and Interface Standards 5 Prototype Design and Development Tools 6 Design for Mobile Devices 7 UX Research Methods and Usability Evaluation 8 Data Visualization and Information Design 9 Universal Design and Accessibility 10 Modern Interaction Technologies and Adaptive Interfaces 11 Human-Robot Interaction and Smart Systems 12 Design Ethics and Social Implications 13 Final Project Presentation Evaluation &amp; Workload&#x200B; Semester Workload Evaluation Methods Activity Hours Lectures 39 Project Implementation 56 Independent Study 30 Course Total 150 Quiz Online quizzes by week or module Individual Project Final Individual Project Presentation ActivityHours Lectures 39 Project Implementation 56 Independent Study 30 Course Total 150 Quiz Online quizzes by week or module Individual Project Final Individual Project Presentation Bibliography Recommended Textbooks Scientific Journals Innovations in Artificial Intelligence and Human-Computer Interaction in the Digital EraKhan, S. B., Namasudra, S., Chandna, S., &amp; Mashat, A. (Eds.). (2023) Introduction to human-computer interaction. Kallipos, Open Academic Editions.Avouris, N., Katsanos, C., Tselios, N., &amp; Moustakas, K. (2015) Cognitive psychology and information processing: An introduction. Psychology PressLachman, R., Lachman, J. L., &amp; Butterfield, E. C. (2015) Cognitive psychology: A student&#x2019;s handbook. Psychology press.Eysenck, M. W., &amp; Keane, M. T. (2020) Systematic review of user-centered design techniques. In Design, User Experience, and UsabilitySalinas, E., Cueva, R., &amp; Paz, F. (2020) ACMTransactions on Computer-Human Interaction JournalInternational Journal of Human-Computer Interaction JournalComputers in Human Behavior JournalBehaviour &amp; Information Technology Innovations in Artificial Intelligence and Human-Computer Interaction in the Digital EraKhan, S. B., Namasudra, S., Chandna, S., &amp; Mashat, A. (Eds.). (2023) Introduction to human-computer interaction. Kallipos, Open Academic Editions.Avouris, N., Katsanos, C., Tselios, N., &amp; Moustakas, K. (2015)Cognitive psychology and information processing: An introduction. Psychology PressLachman, R., Lachman, J. L., &amp; Butterfield, E. C. (2015) Cognitive psychology: A student&#x2019;s handbook. Psychology press.Eysenck, M. W., &amp; Keane, M. T. (2020) Systematic review of user-centered design techniques. In Design, User Experience, and UsabilitySalinas, E., Cueva, R., &amp; Paz, F. (2020) ACMTransactions on Computer-Human Interaction JournalInternational Journal of Human-Computer Interaction JournalComputers in Human Behavior JournalBehaviour &amp; Information Technology Course Information Semester B&#x384; ECTS5 Minutes per Week 180 Type Specialized Knowledge Requirements &#x2014; Course Format Synchronous 30% Asynchronous 70% Remote e-class Erasmus &#x2713; Technologies &amp; Tools HCI Interface Design Data Visualization Back to Courses Page &#x3A0;&#x3BB;&#x3B1;&#x3C4;&#x3C6;&#x3CC;&#x3C1;&#x3BC;&#x3B1; e-class &#x3A5;&#x3BB;&#x3B9;&#x3BA;&#x3CC; &#x3BC;&#x3B1;&#x3B8;&#x3AE;&#x3BC;&#x3B1;&#x3C4;&#x3BF;&#x3C2;, &#x3B2;&#x3AF;&#x3BD;&#x3C4;&#x3B5;&#x3BF;, forum &amp; &#x3B1;&#x3BD;&#x3B1;&#x3BA;&#x3BF;&#x3B9;&#x3BD;&#x3CE;&#x3C3;&#x3B5;&#x3B9;&#x3C2; &#x3A0;&#x3C1;&#x3CC;&#x3C3;&#x3B2;&#x3B1;&#x3C3;&#x3B7; &#x3C3;&#x3C4;&#x3BF; e-class</description></oembed>
